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At Mind supports Project Gooseberry

Project Gooseberry, the working name of the movie, will be directed by Matthieu Auvray, known for the “Babioles” series and will be created by a network of studios worldwide. All using open source software. From a technology perspective, project Gooseberry comes with lots of interesting challenges. Challenges that require non-standard solutions. For us a reason …

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WebGL shader experiment

For a while we have been reading about WebGL and decided to start a small experiment. WebGL is a Javascript API, based on OpenGL ES, for interactive 2D & 3D within a compatible web browser. Unfortunately not all browsers and platforms support WebGL properly. IE doesn’t support it at all, Google Chrome and Firefox do …

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Real-time interaction with Kinect & Blender py-nodes

Recently Z25 (z25.org) and Dutch School of Arts (HKU) approached us to do a research on real-time interaction using a Kinect and Blender for interactive theater. The idea was that based on the data from the Kinect, a director or editor can influence the play being performed. For example if a performing artist raises its …

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Need help with Blender or Blender Game Engine?

Do you have an idea but don’t know how or if Blender can realize this? Do you want an overview of the possibilities of Blender? As developers we are well aware of what the software can or cannot do. Tell us your idea and we can analyze how Blender fits the purpose. We can also …

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Pipeline integration

Does your pipeline use several products like Blender, Nuke, Maya, SoftImage or Modo? And you want to integrate them? Have you lost track of the data in the pipeline? Will the pipeline still work after a change? And how about the compatibility between data? Pipeline integration is one of our core competences. We can consult, …

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Feature development for Blender, Maya, Nuke or Modo?

Need a feature for Blender, Maya, Nuke or Modo? Do you have a specific workflow and cannot find the right tooling? Are your current scripts becoming a bottleneck? Perhaps you can think about enhancing your tooling by creating custom plugins. Scripting in most tools are limited, and take a long time to run. Plugins have …

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Making of Kufanya promotion video

Kufanya is a to-do application we released for Android tablet. To promote the application we created a small video using stop motion techniques in Blender. It is the second video we did this way and both times we used the Blender compositor for it. Why? Well not because we know the system, as we have …

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Notes: Open discussion about Blender compositor

At the Blender conference 2012 At Mind organized an open discussion about Blender compositor. During this discussion the current issues were discussed, some proposals were made and we discussed what our next step should be. Here are the notes. Access compositor from video sequencer: Make the compositor accessible from the video sequencer. Border compositing: Let …

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Blender 2.64 released with Tiles compositor

The new Blender 2.64 has been released including the Tiles compositor. Make sure you read the compositor part of the release notes. Thanks for Your Support The new tile based compositor was crowd-funded. A huge thanks to the community! Developers: Monique Dewanchand Jeroen Bakker Dalai Felinto Lukas Tönne And a huge thanks to Campbell Barton …