• At Mind supports Project Gooseberry

    Project Gooseberry, the working name of the movie, will be directed by Matthieu Auvray, known for the “Babioles” series and will be created by a network of studios worldwide. All using open source software. From a technology perspective, project Gooseberry comes with lots of interesting challenges. Challenges that require non-standard solutions. For us a reason …

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  • WebGL shader experiment

    For a while we have been reading about WebGL and decided to start a small experiment. WebGL is a Javascript API, based on OpenGL ES, for interactive 2D & 3D within a compatible web browser. Unfortunately not all browsers and platforms support WebGL properly. IE doesn’t support it at all, Google Chrome and Firefox do …

  • Real-time interaction with Kinect & Blender py-nodes

    Recently Z25 (z25.org) and Dutch School of Arts (HKU) approached us to do a research on real-time interaction using a Kinect and Blender for interactive theater. The idea was that based on the data from the Kinect, a director or editor can influence the play being performed. For example if a performing artist raises its …